Well, for a start, this shall be the home for my Biographical Inventory of Books. After that, who knows?
Saturday, July 11, 2026
Korm's Master
Saturday, June 6, 2026
Museum Piece
Saturday, May 4, 2024
Friday Fiction Concluded: Korm's Master (Part Two)
In the few days of the old
Morg's absence, Korm had been acting out a little fantasy. In the morning,
having kindled the fire in the front office, he sat down behind the Master's
desk with a selected volume, ink and paper for notes by his side, and then worked
for the day as if he did indeed belong there. Looking up every now and then at
the spotless shelves and gleaming accouterments, their restored condition, at
least, the product of his labor, he felt a proprietary thrill, as if they were
a hopeful prophecy of his future. A small sign outside the door gave notice of
the Master's absence and kept anyone from peering in on his indulgence.
On the final morning of the
holiday, Korm crept from his cramped cabinet, through the silent space of the
early morning hall, and eased his way through the entrance of the office. With
the school mostly abandoned, there was really no need to be so stealthy, but
something about the hour seemed to forbid noise. He closed the door and made
his way through the dim chamber to where the banked fire glowed dimly on the
hearth.
He grabbed some sticks of
kindling and thrust them down through the ashes into the live embers beneath.
He crouched watching for a few moments until he was sure the wood had caught
fire, then creaked back to his feet, satisfied. When Master Belmok came back
this afternoon, the chambers would be nice and toasty. In the meantime, the
young Morg would be quite comfortable in the last hours of his imaginary way of
life.
He looked around the room in
the growing light of the fire, thinking about which book to shuffle through in
the early hours of the day before he could expect the old Morg's return. His
eyes snagged on a bundle of old brown rags piled on one of the visitors'
chairs. That hadn't been there when he'd left last night.
Then he remembered that he'd
requested some of the groundskeepers be sent to touch up the pocked and
crumbling plaster along the walls. They had obviously dumped these tarps off
last night in preparation of a day's work. He frowned at the thought about the
infringement on his last moments of free time, and stumped over in irritation
to throw the pile to the floor. It certainly shouldn't have been left on the
furniture, anyway.
He put his hands on the pile
of rags, and to his shock it burst into startling, struggling life. He jumped
back in consternation, gasping, and watched as the growling bundle thrust out
arms and legs and finally tossed back a folded hood to reveal a round white
head with a short scruffy beard. Two blazing blue eyes glared at him in angry
confusion.
"You're a Man!"
Korm barked.
"Last time I checked,
son," the other said crossly. The old man stretched out his scrawny brown
limbs and rubbed the sleep from his eyes, looking around. He focused on the
young Morg and seemed to suddenly realize where he was. He smiled wanly and
leapt out of the chair.
"Where's Belmok?"
he asked casually, scratching his head and stretching his ropy neck. "I
need to ask him a couple favors right quick."
"Grand Master
Belmok is visiting his family for the holiday. He'll be returning
shortly," Korm answered, frost in his voice. He'd recovered a bit from his
surprise, and now was feeling on his dignity. This wolfish old beggar in
tattered dun robes was treating Master Belmok, his chambers, and by extension
all of Tronduhon Library School in far too familiar a manner. "Perhaps
you'd like to go wait somewhere until he comes back?"
"No, I'd like to catch
him pretty quick when he arrives. But you go on then, whatever you're doing
here. Don't mind me." He settled back down in the chair.
Korm edged his way over to
the desk, eyeing the tattered figure as he went. He pulled a book, almost at
random, from a passing shelf. He sat down and lit the ornate reading lamp. He
started to read, glancing up every now and then at his unwanted visitor, who
waved cheerily back.
The random text proved to be
in old bardic Morgish, and he soon found his mind more engaged with puzzling
out the sense of it than on the old man sitting quietly across the room. Korm
began muttering the lines aloud, trying to untangle the meaning and murmuring
with pleasure when he hit on a solution. But finally he came on a word that
completely stumped him.
"Abirmokon," he
grumbled. "What is 'abirmokon'?"
"It means 'he awakens
the flame.'"
Korm looked up in
astonishment, then annoyance. He had forgotten the grimy beggar slouched across
from him while he was lost in the wonders of the elder tongue. He slammed the
book shut. To think that this impertinent wanderer should listen in and think to
offer his rigamarole suggestions to a real scholar! To make it worse, his
answer seemed to make a sort of sense in the context of the writing. The old
man smiled at him.
"Are you sure you would
rather not come back later, when the Grand Master will more likely be
returned?" the young Morg asked through clenched teeth.
"No, this is
fine," the old man said. "Though I wouldn't mind a bit of breakfast
while I wait."
"Well you can't eat in
here," Korm snapped. "School rules. You'll have to go to the
refectory and ask them to give you something there." He smiled, suddenly
crafty, struck by a thought. He rose and walked over to the chair. "In fact,
I'll take you myself. It's a big place, you might get lost."
The old man looked at him
and grinned.
"Well, that's mighty
kind of you, young fellow," he drawled. "Mighty kind." He stood
up and drew in close, taking Korm's hand and squeezing it tightly. The odor
wafting from his robes was musty and rank, as if he had been trudging for weeks
and miles through the wilderness. The Morg's flat nostrils flared snuffling at
the smell.
"Perhaps you would like
to visit the water rooms before eating," he suggested, trying not to
breathe too deeply.
"Well, that's a good
idea," the other laughed, wheezing, and slapped the young Morg's shoulder.
"Now that you mention it, I've got to pee like a racehorse."
The old man followed the
young scholar into the quiet hallways, the arched corridors echoing with the
shuffle of his robes and the slapping of his loose sandals. Though Korm darted
his eyes around desperately as they passed room after room, his plan to relieve
himself of his unwanted visitor by handing him over to a passing lector was
constantly foiled. Every spare staff member seemed to have disappeared for the
holiday. At last they reached a green-painted iron-bound door in the bowels of
the school.
"Here you go," the
young Morg said, standing in front of it and pointing dejectedly at the sign.
"Baths and bogs."
The old man laughed.
"Maybe you better come
in and show me which is which."
Korm turned on him in
outrage.
"Oh, now see here! You
can't be that stupid..."
The old man grinned like a
wolf and uttered a few flat words. For a snip of time, Korm thought he was
being mocked in some foreign tongue. But a flash of light coming from the door
at his back distracted him, and he turned in alarm.
"What...? Is the place
on fire?" Instinctively he reached out to the door handle and barged
stumbling through, skidded to a stop, and stood frozen, his muzzle gaping in
wonder. The old vagabond stepped in behind him, quietly shutting the door.
Instead of the low, dim,
dripping rooms that he had been expecting, Korm found himself taking dazed,
hesitant steps over a white marble floor into a vast, bewildering space. The
room, if it was a room, was colossal; the walls, if they were walls, seemed to
bow inward, reaching dimly to an unseen point in the hazy purple-blue heights.
A kind of bright twilight with no definable source hung about everything. Korm
could sense the curve of the wall or fence where the door was set falling away
behind, but he paid no thought to it. He was drawn to the mesmerizing spectacle
before him.
In the center of the chamber
or courtyard was a vast pool, almost a lake, set round with a massively carved
curb of stone. In the center of the pool, rising in a thick, turbulent column,
taller even than the Sun Tower in Morg City, was a pillar of water, that rose
and fell heavily without spray or splash, just a low rumble like distant
thunder as it raised itself up and poured itself back down into the pellucid
water below, which received it again with hardly a ripple. Playing on top of
that pillar, slowly but continually spinning in the roll of water, danced a
huge translucent green globe.
Korm approached the cascade
reverently, entranced, eyes wide, stopping only when he finally placed his arms
outspread on the stony coping surrounding the water's edge. He gazed up, up, up
at the globe, turning ponderously but ceaselessly, looking heavier than a
mountain, then had to let his eyes fall, dizzy at the fearful weight held
poised so delicately above him. But when his gaze had focused downward, his
stomach tied itself into an instant knot.
There was no bottom to the
pool, no slow incline, no rippling play of light on a floor, however deep. Just
the depths, down, down, ever deeper, until it seemed more profound than the sky
above, if sky it was. Korm thought he saw, past the lowest darkness of its
abysses, the distant glimmer of stars, as if the world had been turned
upside-down and he was suspended, somehow, over a chasm of sky that could suck
him into its profundity as inexorably as any vast and heaving sea. To his
horror he found himself helplessly leaning over, unable in his vertigo to stop
himself from plunging forward headfirst into the waters.
A rough brown hand clamped
on his shoulder and pulled him back.
"The Fountain of
Forever," the old man said quietly.
Korm turned back, panting,
eyes rolling, and gaped at the man.
"Where--?" he
stammered. "Where--? How did we--?"
The other swept his arm,
pointing back behind them, in a gesture of introduction.
"The Domain of
Doors," he said matter-of-factly.
Korm squinted back at the
way he had come. Had he really walked that far? Back behind them was the wall
or fence he had walked from through the door. It curved around until it was
lost at either end behind the falling waters. Could that be right? The dimensions
of this place seemed to be playing tricks on his eyes. He rubbed his hands over
his face, then pulled them down, tugging his beard to try to center himself. He
looked up with a clearer gaze and got another jolt of realization.
The wall behind him, the
wall that stretched out of sight to either side, was entirely made up of doors,
linked only by short brambly trees growing between them. There were wooden
doors, and iron doors, and doors of stone, bound in brass or steel or simply
hanging on a leather hinge, some so tall and wide an Ogre might walk through
with ease, and some so low a hound might have to stoop to pass in. A dizzying
array. And Korm had no idea, looking panicked at the multitude, where the one
he had entered by was.
"The thing about the
Domain of Doors," the scruffy man said, scratching his beard thoughtfully,
"is you really got to pay attention where you came in from. These doors go
all over everywhere in Ortha, and some of them beyond, they say. Walk through
the wrong one, and you might end up in a dungeon somewhere, with some real
nasty folks wanting to ask you some real nasty questions."
"You seem to know a lot
about it," Korm said, turning on him. "What do you think we should
do?"
"Eh." The old man
shrugged, as if he had no idea and was leaving it up to him.
It should be simple, Korm
thought, turning away. Just walk back the way I came. Go back through the door
to Tronduhon Library School, back into a place where things make sense. Simple.
He sighted a path to take, and strode decisively forward, the brown-robed
figure flapping carelessly after him in his wake.
To his dismay, they came to
a halt in front of a battered wooden door with brass bolts. Some crude runes
chipped into it declared it to be of Ghamen make.
"It's a funny thing
about setting out from the inner rim of a wheel to the outer wheel. The
smallest deviation from the path increases exponentially the further you
travel."
Korm looked over at the man
with one eye.
"That's a brilliant
observation," the Morg said sarcastically. "What should I do, go back
and start again?"
"That would be a recipe
for disaster, I think."
"Then I'll just walk
along the wall till I find the door."
"Ah, but which
way?"
Korm looked again at the
wall. He looked left. He looked right. Either way seemed to curve off into a
haze. He looked at the old man in frustration.
"Well, what do you want
to do?" he asked angrily. "How do you know all about it, anyway? Who
the hell are you?"
"I want to go to the
right here, because I've been keeping my eye on the door since we first came
in," the old man said calmly. "I know all about it because I brought
us here by a spell. I happen to be a wizard, and my name," he bowed
slightly "is Dunwolf, Dunwolf of Rhavenglast." He paused. "You
may have heard of me."
"Dunwolf?" Korm
boggled.
"Yes."
"The wizard?"
"Yes."
"That's
impossible!" the Morg burst out. "He lived five hundred years
ago!"
"One of the
side-effects of using magic - or having magic use you - is long life. It's not
always the kindest of powers." The old man hitched himself up and began
moving to the right. "After the journey I've been on, I feel every day of
those years. Right now I want a good breakfast. But first, I do need that
bog-stool. To go in this place ... it just wouldn't be right."
"Yes, about this
place," Korm said, floundering after him indignantly. "All right
you're a wizard, all right maybe you’re even Dunwolf himself, but what do you
mean by bringing me to this ... this terrible place?" he finished in consternation.
"Shake you up a bit,
teach you a lesson. You seemed a little on the smug side to me." The old
man chuckled as he strode along. "Thought you could get me booted out,
just like that. Let me tell you, lad, the world and the people in it are not
only more than you know, they're more than anyone can know, even an old wizard.
Don't be so quick to judge."
"Now you're being the
quick one to judge." Korm's muzzle kinked in a wry grin. "I've been
about as far from smug as I could be for a whole season."
"Hold that
thought," the other said. They had stopped in front of a door. Korm
recognized the dark green paint and bronze fixtures of the school bog. The old
man tapped the wood three times in a triangular pattern and pulled it open. As
it swung wide, the young Morg felt great relief to see the familiar hallways of
the school on the other side again. He stepped through eagerly.
The old man pulled it to,
and almost immediately threw it open again, to reveal the unmistakable sounds
and odors of the gurgling washroom. He sprinted in and slammed the door behind
him, leaving Korm to blink alone in the plain light of day.
Afterwards they walked
together to the refectory, the young Morg as if he had just awoken from a
dream, the old man simply talking cheerfully about what he felt like for
breakfast. They made it to the long hall crowded with tables and benches, and
Korm automatically arranged for their meal. When it arrived, he sat silently
while his white-bearded guest shoveled down eggs and toast and sugared gruel,
chased by several cups of strong sweet hot mocha. Every now and then the young
Morg opened his mouth as if to say something, then shut it, baffled, shaking
his head.
They walked back to the
Grand Master's chambers through the returning stream of students, who were
beginning to wind their way again through the channels of the school. Korm
lifted the latch and led the way into the office. To his surprise, Belmok
lifted his pursed lips and squinnied eye up from his desk as he entered.
"There you are,
boy," he barked. "I thought you'd at least be on hand when I ...
Dunwolf, old man!" His eyes sprang wide, dropping his ocular to his chest
where it bounced on its ribbon. He heaved himself up from his chair and stamped
ponderously over in delight, and took the wizard's hand. "What a surprise
to see you here!"
"Greetings, Grand
Master," the old man grinned, vigorously returning Belmok's grip. "I
have a few questions I thought you might be able to answer for me, my friend.
Your new famulus here was just helping me grab some refreshment while we waited
for your arrival. Wandering's a hungry business, you know, and I have to take
meals where I can get them."
"Of course, of course.
Korm's a good lad," Belmok said. He laid his knobby claw heavily on the
boy's shoulder. The young Morg seemed to sink beneath it. Wedged between the
two towering elders he felt like he was standing in the bottom of a ditch.
"Inspired me, in fact, to start trying to complete work on my old 'Notes
on the Morg Migrations.' Might actually finish it before I die, now. Sit down,
let me pour us some Lorelied."
Belmok lumbered over to the
barrel in the back of the room, and Dunwolf sat in the chair between the
fireplace and the desk. Korm, unsure what to do, hovered between them.
"He's in a bit of a
pickle at the moment," the old Morg said as he twisted the tap. "Been
here for five months already, doesn't have a subject for his master. Shame,
too, because I think he has good potential." He handed Korm a cup with a
wink. "Don't let it go to your head, lad."
"Really," Dunwolf
said, accepting his own cup thoughtfully. He looked at Belmok.
"Talented?"
"He put my
papers in order." Belmok bent to pour his drink.
Dunwolf whistled. He twirled
the wine and took a sip.
"You know," he
said slowly. "I may have the solution to both our dilemmas. I was going to
ask you to delve into this, Belmok, but if you're working on something else
again ..." He looked up at Korm. "Tell me, lad, have you ever heard
of ... the Goldfire?"
Belmok went still, then
slowly raised himself up straight, watching. Korm bent his head, staring into
his drink, thinking deeply.
"The Goldfire? The
Goldfire... yes, a talisman of some kind, I believe. Lost during the reign of
Tarth. What about it?"
"I need someone, a hell
of a good scholar, to look into its history, and trace down where it could be
now. I think we may need it again pretty damn soon."
"Well, I
suppose...," Korm started.
Belmok barked in jubilation,
making the others jump. The fat old Morg sat down his cup, crossed his arms
over his chest and bowed his head. Then he looked up and, elbows at his sides,
spread his arms palms upward in triumph.
"I call Morlakor
Shyreen to witness," he crowed, "And you, too, wizard, that neither I
nor any Morg has given him this idea, neither by deed or word or prompting
aforethought. Come, come here, boy." The old Morg turned and took a box from
the shelf behind him.
Korm walked over in a daze.
Dunwolf looked bemused. Belmok unlatched the box, put back the lid, and pulled
out the long unreeling length of a red sash of History. He folded it so that it
lay cradled between his hands and presented it to the stunned young student.
"Well, take it, take
it, tie it on," he commanded. Korm took it with trembling fingers and
looped it gingerly around his waist. For a moment he felt the strong fabric
girding his middle. Then suddenly, decisively, he cinched it in a tight knot,
and looked up, grinning fiercely, as if challenging the world to try to take it
from him.
"Excellent,
excellent," Belmok chortled. "I've had a room held for you, a real
scholar's chamber. You can begin your proper studies tomorrow! Ah, you'll need
this book...and this one...and this..."
As the fat old Morg went
shambling around the rooms, disarranging his newly immaculate shelves and
gathering volumes, Dunwolf rose quietly and walked over to where Korm stood
beaming, quaffing his Lorelied in triumph. He put his hand on the young Morg's shoulder
and patted it.
"Congratulations,
Master Korm," he said in a low voice. "But don't forget the Goldfire.
Start on it quickly, now rather than later. I have the feeling that in the
close future we in the South will have need of it, quite badly, quite soon."
The old wizard turned to the
Grand Master and started following him around the room.
"Now I have a couple
more questions, Belmok...," he began.
Late that night saw Korm
moved from his little closet to a properly appointed chamber, with a real bed,
shelves for his books, and a bottomless supply of ink and paper from the school
stock. Already, as he had moved to and from Belmok's office, his red sash was
catching eyes and getting whispers about the new protégé of the Grand Master.
He sat down at his desk, a
heavy tome before him, and pen and paper ready for notes to the side. As a
finishing touch, he lit the little brass lamp and put the old stuffed owl on
the ledge above him. He cocked an eye up to where it stared solemnly down at
him. He tangled his beard with his black claws.
"Well, Lord
Fluffy," he said, "Let's get started."
Notes
Belmok (alternate names that I
considered: Balmog, Bermog, Brogg, Bermoq – ‘Lose your bow, mok?’) went on to
star in his own tale, Eye of Darkness, and appears as a guest star in Korm
and the Lost Library. Belmok in fact became one of my favorite Morg
characters. I rate him almost as highly as the more traditional Roth and Korm.
It was in this story that I first started developing the Morg academic
color tradition, with the color of one’s tunic declaring your area of study and
one’s sash indicating one’s level. I have a whole chart about it; I am
not sure that I am always correct on this between stories. Academic Levels:
First Master (big frog in little pond), Great Master (big frog in big pond),
High Master (big fish in big pond), Grand Master (the eel who could eat all the
fish and frogs; prestigiously speaking). Grand Master Emeritus (could dine on
eel pie). Academic Politics Are So Vicious Because the Stakes Are So Small.
Dunwolf has been a part of the Ortha mythos from the beginning. John made
up the name, in a line-up of fantasy characters: Dunwolf the Old. He had as
much Obi-wan Kenobi DNA as Gandalf DNA.
I made up the word "abirmokon" from a combination of elements
from an old list of Morgish words I had drawn up ages ago.
Korm wore his horrible hairy hat for decades, as a kind of penance and a check to pride. When it finally fell apart and he threw it away, he found to his consternation that his students had rescued it as a relic, ensconced it in the school museum, and presented him with a new hat made exactly to the old pattern.
Korm shares my own penchant for owls; Lord Fluffy is a tribute to that.Friday, May 3, 2024
Friday Fiction: Korm's Master (Part One)
KORM'S MASTER
When Grand Master Belmok
decided that the new postulate had stewed long enough, he swept abstractedly
into his book-lined office, a dripping pork sandwich clutched in one clawed
hand, and sat himself down at his cluttered desk without a glance at the young
Morg fidgeting nervously in the chair opposite him. He took a huge bite and
cast a cursory and careless eye over the fellow's records as he chewed, juice
dribbling down his thin pewter beard. He looked up, and swallowed in
indignation.
"What is that...thing
on your skull?" he asked waspishly.
The prospective student
fidgeted, adjusting the hairy cone that sat on his head.
"It's my new hat,
sir," he said. "It cost me twenty-five gold. I bought it before I
left the City. It's all the rage, there," he explained lamely.
The older Morg snorted.
"Whenever I hear that,
I know that it will soon be hopelessly old-fashioned. By the time you get
twenty-five gold's worth of wear out of it, people will be able to date exactly
when you joined our academy, Master..." He put a pork-stained finger on
the document before him and squinted his one good eye behind its ocular.
"...Korm."
The younger Morg stiffened
to anxious attention at his name, then under the guise of straightening his
dark green tunic ran a comforting hand over his medals of achievement. He
adjusted the cap, which he had bought partly because it echoed the dark brown
length of his Third Beard. The hat still smelled a little of goat. He tried to
read who the Grand Master of the Tronduhon Library School was, and what he
expected of him.
At almost six feet tall,
Belmok was certainly an intimidating height for a Morg, and as fat as he was,
the fat hung in a sack of skin that showed he had once been fatter still. In
the dark gold robes of Grand Mastery, cinqued with the red sash of History, he
looked like a withered winter apple. His bald, spotted forehead certainly
helped that appearance. The long pewter spike of his beard hung over a hairy
roll of neck fat that gave the illusion of another beard underneath. One lone
tooth in his upper jaw gnawed his pendulous underlip as if it wanted to eat it.
But it was the eyes that
were putting the young scholar off his balance. The right eye stared out
shrewdly behind its gold-rimmed ocular, held on by folds of fat. The left eye
was as white and dead as a day-old fish's, and slashed across from forehead to
cheek by an old, ragged scar. As much as he knew he should be watching the
right eye, Korm was drawn to the dead orb by an uncanny fascination that he
knew must be insulting to the old man, but which he felt powerless to control.
He was snapped back to
attention by Belmok putting the butt of his sandwich down on his papers and
pushing the certificates and letters of recommendation, mostly unread, it
seemed, dismissively across the desk. Belmok leaned back in his cushioned
chair.
"So," the old Morg
said. "You got your first mastery at the New Royal School in Morg City. I
understand that though they are modern, they are quite adequate. Why do you
want to pursue further degrees of study here in Tronduhon?"
"Need you ask,
sir?" Korm said, and to his inner horror he heard himself tittering
nervously as he answered. "The Royal School, big as it is, does not have
the...the prestige, the history that you have here. Any scholar worth his salt
aspires to attend the Tronduhon Library School." His muzzle kinked itself
into an uncontrolled, ingratiating smirk.
"And you think yourself
worth your salt, do you?" the Grand Master retorted. His tone were
cutting, but the young Morg read something in his body language that seemed to
indicate that he was secretly pleased. Korm bowed his head. The bow could have
either meant that yes, he did, or that he was humbling himself before the
judgement of his elder. Belmok put his hands on his desk and heaved himself up.
"Come, let's do a few
revolutions through the halls and discuss your proposed thesis for earning your
Great Mastery. I need some exercise." He nodded to the fireplace. "No
one ever earned their Scholar's Sword by sitting on their ass."
Korm glanced over, expecting
to see the coveted award hanging over the hearth, and was disconcerted to see
the short blade pinning a sheaf of tattered documents to the mantelpiece.
Belmok hooked an ebony walking staff from a stand next to the door and started
out, Korm scuttling to catch up to his side as he hastily pulled a few scrappy
parchment notes from his poke.
They walked together for a
few yards before the younger Morg could catch his breath and organize his
thoughts. It was distracting, passing door after open door, glimpsing rooms of
shelves stacked with scrolls and ancient books, or assembly halls milling with
figures dressed in green, brown, and scarlet like autumn leaves, or vaulted
galleries of exhibits and artifacts from nature or history. The old Master
rumbled the phlegm in his throat and spat, and Korm snapped back to
attention. He shuffled his notes and
pulled out a slip.
"Ah, yes," he
began. "Well, my best idea is an investigation into a promising new theory
of history that one of the teachers in Morg City was proposing, High Master
Porlu. His thought is that all the old tales of the Yeroni and Mog Gammoth and
the other First Fathers of the Peoples are just that, stories made up to
explain the wanderings and clashings of the different races. It's quite
intriguing, and puts a whole new spin on the nature of history..."
Belmok snorted in amusement.
He never slowed a step.
"Old 'Beans' Porlu? Is
he still alive? He must be getting senile. Believe me, there is more evidence
that Mog Gammoth trod the world in the First Days than that your
great-grandfather ever existed. And as for the Yorns..." He trudged along
silently for a moment. "Take it from a Grand Master in History,
they exist; both the Light..." He shuddered. "...and the Dark."
They walked along silently
for a moment. Korm's heart sank. He had been counting on the elaboration of the
Naturalistic Theory of History as his strongest shot, new, intriguing, and
bold. He shuffled through his scraps of notes. His other ideas all seemed
poorly improvised now, feeble second strings to his bow. He had rather been
counting on Porlu.
"Well, what else do you
have?" Belmok prompted.
The young Morg hurriedly
snatched a note, almost at random, and started babbling.
"Oh, well, the Ogres.
What's their true character, I mean, what are they really like? This question
borders both on the study of Nature and of History. Could we reach some
understanding between us, in spite of what's gone before? I mean, we've had quarrels
with Men, and now we're the best of allies. It would probably involve some sort
of delegation going North, but the benefits should it succeed might far
outweigh the danger...I mean, in these times of peace..."
Belmok stopped, looked down,
sighed in frustration, and ran his black claws impatiently over his bald head.
He looked up, and for the first time in their meanderings seemed to take note
of where they had wandered.
"Come with me. Over
there," he said, pointing to a door about halfway across the cloister
through which they strode. They walked forward in silence, except for the grim
tapping of the Grand Master's staff. Several students they passed by bowed their
heads and hurried by at the look on the old Morg's muzzle. They stopped at the
brass bound door, and he pushed it open. Korm drew back in horror.
Before them stood two
monstrous articulated skeletons. One loomed twice as big as the other, almost
eleven feet tall, its splayed limbs longer in proportion. The other was a
little less than half that height, but seemed sturdier and sleeker in
comparison. The similarity of their bulbous craniums and four-digited limbs
declared them variations of a single species, however.
"The Greater
Ogre," Belmok declared, clonking the large hollow skull with his stick,
"And the Less. In this room you can examine articles of their manufacture,
gathered through the years. Not all of them are weapons." He gestured to the
left. "Come look at this."
Korm shrank behind him as
the broad old Morg led the way. They stopped in front of what looked like a
rack of torturer's tools.
"Cooking
utensils," the Grand Master said. "Not really much different from
some of ours. But read on that placard what was found on them."
Korm leaned forward
nearsightedly and peered at the writing. About halfway through he gagged and
had to turn away. Belmok sighed.
"Every fifty years or
so someone with more hope than wisdom raises the same idea as yours and toddles
off North; sometimes the patrols find their skeletons. I recall the last Morg
to test the idea found a young Ogre runaway and tried to raise it; it ate his
baby son out of the cradle." He turned from the display and started to
leave. "Those of us with long memories try to discourage the
experiment."
Once outside and the door
closed, Korm felt he could breathe again. They walked slowly and thoughtfully
on, the old teacher giving him time to recover. At last Belmok pursed his
wrinkled, blubbery lip and asked brusquely, "Any other ideas?"
Korm looked up, dazed, and
realized he was still clutching his bits of parchment. They were twisted and
smudged with sweat. He fumbled through the few remaining notes. Each seemed
more useless than the last. They slipped from his fingers and fell as he hopelessly
rejected them. At last there was only one scrap left.
"Magic," he
mumbled.
"Eh? What?" The
old Morg leaned in.
"Magic," Korm
repeated, his voice flat and despairing. "Magic. Does it really exist or
not. I guess...," he stammered. "I guess it's really just a variation
on Porlu's Naturalistic Theory. But when does anybody see Magic these days?
What's the deal with that?"
"Ah."
They trundled on a few
yards, their heads bowed, Belmok in thought, Korm in dejection. They stopped
briefly at a burbling fountain, set in a cool recess, and the old Morg took a
long quaff at the clear jet of water, and wiped his mouth on his sleeve. They
walked on.
"The thing about
Magic," Belmok began, "The thing about Magic is, we Morgs don't have
any."
"But I thought..."
"Yes, yes, we can use
magical objects. That's sure enough. There are plenty of tales about that.
But wielding the power itself? It's just not in our blood. That talent resides
in Mankind, in Humans and their cousins the Woses."
"But I've seen plenty
of humans. Morg City is literally crawling with them," Korm protested.
"And in twenty years I've never seen any use a scrap of Magic."
"And a good thing, too.
It's a damn rare power, and only a few can use it with any skill. There is only
one premier practitioner that I know of at the moment. And let me tell you,
boy, nothing sees Magic but misery. Evil magic to cause misery, and good magic
to fight it. I hope I never see it again."
"Then you..."
"Here we are," the
old Morg said. "Back at chambers."
They went in the door, and
the room seemed even darker and dustier than before. Belmok pointed for Korm to
have a seat again, then busied himself drawing a couple of cups of wine from a
cask half-hidden behind his desk. He took one over, handed it to the younger
Morg, then sat back in his own cushioned chair, eyeing the dejected youth.
"Well?" he asked.
"Any other ideas?"
Korm drew in a huge breath,
took a gulp the wine, then sighed, shaking his head.
"No."
"Well, that's too bad.
I suppose you know it's against the rules for me to suggest a subject?"
"Yes." The younger
Morg ticked his black nails across the medals of achievement on his chest,
making them dance. A half hour ago they had seemed like trophies. Now they felt
like toys. He took another, bigger swallow of wine.
"Hey, careful, son,
that's the real Loreleid your swigging. It's a lot stronger than it
seems." Belmok took a long, smooth sip, then set his cup down. He leaned
forward over his desk and looked at the crestfallen scholar over folded
fingers.
"Tell me now," he
said. "You were near the top of your class, weren't you?"
"The very top,"
Korm pointed at his neglected documents on the Grand Master's desk and sucked
down another draft. The tears were starting to brim in his soft brown eyes.
Belmok picked the dribbling
remains of his sandwich up and wiped the pages off, squinting at the smudged
letters praising the young Morg's accomplishments.
"I suppose," he
mused slowly, "that you spent all your money on clothes and supplies and
travelling a hundred and twenty miles to get here?"
"Every last
minae," Korm agreed wretchedly, his voice starting to squeak.
"Including twenty-five
gold on that ridiculous hat?"
Belmok had seen a lot of
students crumble, but not like this. The young Morg's limbs went rigid, but
every muscle shuddered as if his entire body were clenching. Hot tears came
squeezing out of his eyes, and it sounded to the amazed Master that the lad was
somehow screaming back down into his lungs behind his tightly clamped lips.
He watched, fascinated, as
the smothered wails shook the scholar's slender frame, peaked, and finally died
away. Korm's appalled eyes flew wide open, his breath whistling through his
flaring nostrils.
"I take it," the
Grand Master said calmly, taking another sip, "That you've never had wine
before. Certainly none like Lorelied."
Korm shook his head, staring
at the fat old Morg, not daring to open his mouth yet.
"I thought not."
Belmok set his cup down and folded his knuckled old claws together. "What
I was going to say is that it would be a shame for a fellow of your promise to
have to pack it in so soon. Without a subject, of course, you can't be accepted
into the School, and no acceptance means no scholarship, and no scholarship, in
your case, means, I take it, that you'll starve. Correct?"
Korm nodded wordlessly.
Belmok grinned ferociously,
exposing his gapped and yellow fangs.
"Well, behold a fine
bit of legal chicanery, boy. Although it's traditional to join the School
immediately after the graduation of First Mastery and an interview, it is not
mandatory. In fact, history is rife with examples of elderly Morgs who pursued
higher learning later in life. You just need to hang on until a suitable
subject occurs to you."
"But...but what will I
do till then? How will I live?"
"Look around this room.
Tell me what you see."
"I... I see a lot of
books."
Belmok smashed his fist on
the desktop and laughed.
"Spoken like a scholar,
lad. But what you don't see, or are too polite to see, is the dust, mess, and
confusion I'm squatting in the middle of. It's my own fault. I'm entitled to
have a scout, but for ten years I've been too sour and solitary to keep one
around. Well, I've got one now."
Korm's eyes widened.
"Me, sir?"
"You, sir." The
old Morg opened a desk drawer and drew out a round plug of brass. "Here.
Go to the refectory and get yourself a meal. Put on some ballast to settle your
stomach on that tossing sea of Lorelied wine." Korm plucked the bit of
metal out of his hand with trembling fingers.
"Now, the job doesn't pay anything, just
room and board, but in the meantime, you have access to books, books, and more
books. You'll begin this afternoon. When an idea for a subject pops into your
head, just run it by me and we'll see if we can't have you in some classes in a
twinkling."
"Oh, yes sir!"
Korm said, bowing gratefully, holding the brass slug like a prize. "Thank
you, Grand Master, thank you very much indeed!" He turned to leave.
"Just a minute, Master
Korm!" The old Morg held up an imperious hand, the underfat of his arm
wobbling like a jelly. Korm turned back fearfully. Belmok pointed to the young
Morg's chest and stroked his long pewter beard.
"A word of advice?
Those medals. I'm sure they made you seem pretty distinguished at your old
school, but everyone here has a collection just as impressive, if not more so.
To wear them at Tronduhon might be seen as a bit of ... juvenile boasting, shall
we say? Especially if you're not officially a student yet."
"Yes, sir. Thank you,
sir," Korm said sheepishly. He stepped outside the door and began trying
to unobtrusively pluck out the pins. He looked both ways uncertainly.
"To your left, Master
Korm." Belmok's dry, sarcastic
voice floated behind him through the door. The young Morg hunched, flinching,
and escaped into the hallway.
That afternoon started a
time that Korm came to consider a strange fold in the tapestry of his life. It
began with him clearing out the small room reserved for a scout near the Grand
Master's chambers. It was hardly bigger than a closet and had filled up with a
strange stew of odds and ends over the decade. Once it was clear, he had a
puzzling time trying to wedge the trunk filled with all the clothes and books
he had brought into the tiny space. He ended up sleeping that night inside the open
trunk, on top of his spare wardrobe.
In the coming days he found
a little shop in the city specializing in student trades and exchanged his
trunk for a second-hand bedroll and several other small items, including a
brass lamp and a stuffed owl. The lamp was for reading at night, and the owl
was for company. He needed the company.
He was in a very strange
position. He wasn't part of the School just yet: without the colored sash
declaring his area of study, he existed in a sort of limbo. Regular students
and teachers, seeing him dusting shelves or, later in the year, laying on fires,
ignored him. They never saw him in classes; there never seemed a chance of
introductions or explanations. In a forest of three thousand scholars, he was
alone.
On the other hand, his dark
green tunic of First Mastery kept him separated from the three hundred or so
folks who serviced the school, cooking and cleaning and mucking out. They would
answer his hesitant requests and inquiries with deference, perhaps finding him
a brush or a bucket, then speed away, happy to be done with the eccentric
requirements of their 'betters.' On the whole, they treated their betters as if
they were the prize inmates of a glorified chicken run, and Korm was the odd
duck out.
In the meantime, he attended
to Belmok's needs. In the better moments, for instance, when he was putting
fifty years of disarranged books in order or sorting ancient files, he was
quite content. At other times, such as when he was clipping the old Morg's
ancient gnarled toenails, he felt that the whole arrangement was a fiendish
plan, perhaps by the old Master, perhaps by the whole world, to humiliate him.
In the evenings, chores done, he retired to his little room, and read his way
through borrowed volumes in search of an area in which to master.
Now and then he stumbled
across a promising idea and took it to Belmok, only to be told that Old That
had done it recently or Young This was already deep into the subject. Every now
and then Korm got the feeling that the fat old Morg desperately wanted to
suggest something, but he knew that the rules dictated that the student must
find his own subject. According to the etiquette, he couldn't even point out a
book where such an idea might be found.
Still, the young Morg wasn't
isolated from where inspirations might occur. His legwork often led him into
mindwork, either in Belmok's library or his personal papers. His memory
improved, as what notes he made had to be written on whatever scrounged scraps
of paper he could find. He started to develop quite good organizational skills,
and the ability to grasp the substance of a page, often at first glance. And then there were the tutorials, when
students would meet with the old Master to air out their ideas in progress or
read drafts of their papers. It was an education in itself to hear Belmok
picking holes in arguments here and asking for clarification there. But these
meetings never sparked an original idea for a thesis.
What it did spark was a
crush. A young student, Gulda, was preparing the first new translation of
"Karn and the Lost Nine Hundred" in over two thousand years. She came
to read it to Belmok, to have him check her work for historical accuracy. The
saga, while quite beautiful in the ancient tongue, was proving a little
difficult to wrestle into modern language. While Korm sat in the corner trying
to get a shine on an old silver award plaque, Belmok lay back in his chair,
eyes closed, and listened intently as she read.
"Karn, bitter
with sibling rivalry,
Sits brooding in
gloomy reverie,
Thinking of evil
treachery.
"Old Mog, our
ancient ancestry,
Comes and greets
him pleasantly.
'Good my son, and
how are ye?'
"'And why,
sir, ask thou thus of me?
I am as well as I may be.'
But Mog gazed on
him thoughtfully."
And so on and on, for
ninety-nine drasty verses. But Korm heard only those first few lines as he
automatically polished the tarnished silver. Instead he was entranced by her
light grey eyes, her shy manner, and the silky shining underdown of her throat
that rippled as she chanted her deplorable efforts at poetic translation. After
Belmok had given the girl his critique and shown her out the door, he
complimented Korm on the gleam he had been able to put on the old trophy.
For a while after that the
young Morg forgot his quest for academic achievement and could only moon about
Gulda. He flapped and floundered around her for days. When he went out on an
errand, he searched the crowd for her brown robe and grey sash. Whenever she
came by Belmok's office to read revisions, he found an excuse to be working there.
At night, by the light of the brass lamp in his little room, he wrote verses
that he never worked up the nerve to give her.
That stopped at the end of
summer, when he discovered that she was walking out with Drigg, a burly young
Morg who wore the black belt of a student of law. Discouraged, Korm put his
poetry away, and when it was found a hundred and fifty years later, it was
marveled that he had ever written in verse, and that it had been so bad.
It was no wonder that he was
feeling fractious as the fall started. Five months had passed in this betwixt
and between state, and he seemed no closer to his goal. It was during the days
of the Autumn Festival, when the School was mostly deserted and even Master
Belmok had travelled into the suburbs to visit his ancient mother, still
somehow miraculously alive, that something finally happened.
Notes
I wrote this story in three
days in the December of 2017 (Dec.4-Dec.6.
Day One: The Interview. Day Two: Korm's Summer. Day Three: Dunwolf. Revisions:
Dec. 7&8). I had already written Thron and Mighty
Mikku (about Roth), and thought it was time I wrote an origin story for
Korm, who, after all, was my spirit animal and one of the ‘Big Three’ Morgs from
Goldfire, certainly bigger than Thron. I understand Korm’s character
better than the others, anyway: he is like Cornelius from The Planet of the
Apes, but imbued with my own insecurities, passions, and weaknesses.
Much of the tale is fleshed
out from ideas sparked by old drawings from the Goldfire days. Korm’s hairy
cone of a hat was well established: why not tell about why he wears it? I had a
picture of an old nameless Morg that I had colorized with a computer program:
why not name him Belmok and make him Korm’s superior? I have a picture of Great
and Lesser Ogre skeletons (not scanned yet): why not make them a museum
exhibit? This is, by the way, about the time I really began to develop Ogres as
a culture and not just another simple evil fantasy race. Sprinkle in an old
unfinished Morg poem, and you’ve got plenty of recycled ‘thickening’.
The title, Korm’s Master,
comes not only from Belmok, his ‘master’ at the college, but also his search
for a subject to be a ‘Master’ of, in this case the history of the Goldfire and
trying to trace its location. This would lead to his involvement with the later
quest.
Korm’s poverty, his
unpreparedness for an actual college life, his emotional immaturity, his
snobbishness, his outsider status (not easily categorized), are all my own.
Even Gulda, his crush, is based on a girl with grey eyes (though no underdown, which I here discovered that Morg females have instead of beards) that I knew in high
school and who I considered an eminent possible target for my affections. I, of
course, hardly ever even spoke to her, though I did give her one of my drawings.
And I never let go of my drawings; they were expressions of my soul.
“Gulda”, by the way, helped
solidify a tradition. While male Morg names tend to be one-syllable, female
Morg names tend to be two-syllable and end with a vowel, often -a. This
is not a hard-and-fast rule. But it helps me make up new names.
Scholar sword: It became a
metaphor for sharp insight; in the old days, scholars challenged each other to
duels to prove their points. A note implied it was how Belmok lost his eye
before I discovered the ‘real’ reason.





.jpg)